Thank you!
We will contact you shortly
Casual Mobile Game: UI, Characters & World Design
We created a cohesive visual direction for a casual mobile game, including gameplay screens, upgrade and ability-selection popups, achievements, character customization, artifacts, boss encounters, and world/island visuals. The goal was to build a bright, readable, and engaging player experience with clear progression and appealing casual aesthetics. The final result combines strong UI clarity, charming character design, and a consistent art style across core game systems.
Castle biome
Village biome
Core gameplay concept searching
Pop-up: Ability choose
UI Design for Artifacts page
Pirate Island biome
Water Temple biome
Core gameplay concept searching
Pop-up: Daily Reward claiming
UI Design for Skins page